Working with Symbols
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Investigating Sketch Classes
In this section, we will learn how to leverage symbol overrides to provide Angle’s best experience using Sketch Libraries. As this feature was heavily researched before implementation, in the final part of the section we are going to introduce a new technique: introspection.
While using Visual Studio, we dit not get the benefit of auto-complete and had to navigate on our own. Introspection helps us by listing the properties and methods of a given type.
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1
Sketch Plugin Project
Sketch Plugin Environment and the Package Manager
16:42
2
Angle Class
Using a Prototype to Reuse Code
20:04
3
Prototyping Perspective
Using Core Image to Prototype the Transform
7:25
4
Apply Mockup
Apply Perspective to an Artboard
17:15
5
Rotation and Mirror
Generate Stateful Commands
24:51
6
Working with Symbols
Investigating Sketch Classes
13:35
7
Dialog and Selections
Building a Cocoa UI to Handle Multi-Selection
31:10
Meet the instructor
We all try to be consistent with our way of teaching step-by-step, providing source files and prioritizing design in our courses.
Tiago Mergulhão
Interaction Designer
Pixel-crafting experiences for touch and click on a daily basis
3 courses - 15 hours
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