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In the last video, you learned how to detect horizontal surfaces and are able to see through it. As I have mentioned, they are the anchors to place objects. However, where on the plane should we add our objects? For that, we require a point on screen to select the spot. In this section, we will form and personalize a focus square. We will have that focus square follow the camera until we are satisfied of the placement. And we will talk about world transform and hit testing, which are two important concepts of ARKit.

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